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2021-2027 Global Virtual Goods Market Report - Production and Consumption Professional Analysis (Impact of COVID-19)

ReportID: 492782

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Published Date: 30/06/2021

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No. of Pages: 115

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Categories: Business & Financial Services

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Format :

Virtual goods are services and products that are available in games that are procured using real money. These goods do not translate into real-life goods and are particular to a certain game.
This report elaborates the market size, market characteristics, and market growth of the Virtual Goods industry, and breaks down according to the type, application, and consumption area of Virtual Goods. The report also conducted a PESTEL analysis of the industry to study the main influencing factors and entry barriers of the industry.

In Chapter 3.4 of the report, the impact of the COVID-19 outbreak on the industry was fully assessed. Fully risk assessment and industry recommendations were made for Virtual Goods in a special period. This chapter also compares the markets of Pre COVID-19 and Post COVID-19.
In addition, chapters 8-12 consider the impact of COVID-19 on the regional economy.

Key players in the global Virtual Goods market covered in Chapter 13:
Tencent Holdings Ltd.
Facebook Inc.
Mixi Inc.
Kabam Inc
Epic Games, Inc.
Gree Inc.
Tagged Inc.
Line
Bebo Inc.
Hi5 Networks Inc.
Myspace LLC
Zynga Inc.
KakaoTalk

In Chapter 6, on the basis of types, the Virtual Goods market from 2015 to 2025 is primarily split into:
Game Skin Virtual Goods
Game Fashion Virtual Goods
Digital Chat Stickers
Others

In Chapter 7, on the basis of applications, the Virtual Goods market from 2015 to 2025 covers:
Female
Male

Geographically, the detailed analysis of production, trade of the following countries is covered in Chapter 4.2, 5:
United States
Europe
China
Japan
India

Geographically, the detailed analysis of consumption, revenue, market share and growth rate of the following regions are covered in Chapter 8, 9, 10, 11, 12:
North America (Covered in Chapter 8)
United States
Canada
Mexico
Europe (Covered in Chapter 9)
Germany
UK
France
Italy
Spain
Others
Asia-Pacific (Covered in Chapter 10)
China
Japan
India
South Korea
Southeast Asia
Others
Middle East and Africa (Covered in Chapter 11)
Saudi Arabia
UAE
South Africa
Others
South America (Covered in Chapter 12)
Brazil
Others

Years considered for this report:
Historical Years: 2015-2019
Base Year: 2019
Estimated Year: 2020
Forecast Period: 2020-2025
Table of Content

1 Virtual Goods Market - Research Scope
1.1 Study Goals
1.2 Market Definition and Scope
1.3 Key Market Segments
1.4 Study and Forecasting Years

2 Virtual Goods Market - Research Methodology
2.1 Methodology
2.2 Research Data Source
2.2.1 Secondary Data
2.2.2 Primary Data
2.2.3 Market Size Estimation
2.2.4 Legal Disclaimer

3 Virtual Goods Market Forces
3.1 Global Virtual Goods Market Size
3.2 Top Impacting Factors (PESTEL Analysis)
3.2.1 Political Factors
3.2.2 Economic Factors
3.2.3 Social Factors
3.2.4 Technological Factors
3.2.5 Environmental Factors
3.2.6 Legal Factors
3.3 Industry Trend Analysis
3.4 Industry Trends Under COVID-19
3.4.1 Risk Assessment on COVID-19
3.4.2 Assessment of the Overall Impact of COVID-19 on the Industry
3.4.3 Pre COVID-19 and Post COVID-19 Market Scenario
3.5 Industry Risk Assessment

4 Virtual Goods Market - By Geography
4.1 Global Virtual Goods Market Value and Market Share by Regions
4.1.1 Global Virtual Goods Value ($) by Region (2015-2020)
4.1.2 Global Virtual Goods Value Market Share by Regions (2015-2020)
4.2 Global Virtual Goods Market Production and Market Share by Major Countries
4.2.1 Global Virtual Goods Production by Major Countries (2015-2020)
4.2.2 Global Virtual Goods Production Market Share by Major Countries (2015-2020)
4.3 Global Virtual Goods Market Consumption and Market Share by Regions
4.3.1 Global Virtual Goods Consumption by Regions (2015-2020)
4.3.2 Global Virtual Goods Consumption Market Share by Regions (2015-2020)

5 Virtual Goods Market - By Trade Statistics
5.1 Global Virtual Goods Export and Import
5.2 United States Virtual Goods Export and Import (2015-2020)
5.3 Europe Virtual Goods Export and Import (2015-2020)
5.4 China Virtual Goods Export and Import (2015-2020)
5.5 Japan Virtual Goods Export and Import (2015-2020)
5.6 India Virtual Goods Export and Import (2015-2020)
5.7 ...

6 Virtual Goods Market - By Type
6.1 Global Virtual Goods Production and Market Share by Types (2015-2020)
6.1.1 Global Virtual Goods Production by Types (2015-2020)
6.1.2 Global Virtual Goods Production Market Share by Types (2015-2020)
6.2 Global Virtual Goods Value and Market Share by Types (2015-2020)
6.2.1 Global Virtual Goods Value by Types (2015-2020)
6.2.2 Global Virtual Goods Value Market Share by Types (2015-2020)
6.3 Global Virtual Goods Production, Price and Growth Rate of Game Skin Virtual Goods (2015-2020)
6.4 Global Virtual Goods Production, Price and Growth Rate of Game Fashion Virtual Goods (2015-2020)
6.5 Global Virtual Goods Production, Price and Growth Rate of Digital Chat Stickers (2015-2020)
6.6 Global Virtual Goods Production, Price and Growth Rate of Others (2015-2020)

7 Virtual Goods Market - By Application
7.1 Global Virtual Goods Consumption and Market Share by Applications (2015-2020)
7.1.1 Global Virtual Goods Consumption by Applications (2015-2020)
7.1.2 Global Virtual Goods Consumption Market Share by Applications (2015-2020)
7.2 Global Virtual Goods Consumption and Growth Rate of Female (2015-2020)
7.3 Global Virtual Goods Consumption and Growth Rate of Male (2015-2020)

8 North America Virtual Goods Market
8.1 North America Virtual Goods Market Size
8.2 United States Virtual Goods Market Size
8.3 Canada Virtual Goods Market Size
8.4 Mexico Virtual Goods Market Size
8.5 The Influence of COVID-19 on North America Market

9 Europe Virtual Goods Market Analysis
9.1 Europe Virtual Goods Market Size
9.2 Germany Virtual Goods Market Size
9.3 United Kingdom Virtual Goods Market Size
9.4 France Virtual Goods Market Size
9.5 Italy Virtual Goods Market Size
9.6 Spain Virtual Goods Market Size
9.7 The Influence of COVID-19 on Europe Market

10 Asia-Pacific Virtual Goods Market Analysis
10.1 Asia-Pacific Virtual Goods Market Size
10.2 China Virtual Goods Market Size
10.3 Japan Virtual Goods Market Size
10.4 South Korea Virtual Goods Market Size
10.5 Southeast Asia Virtual Goods Market Size
10.6 India Virtual Goods Market Size
10.7 The Influence of COVID-19 on Asia Pacific Market

11 Middle East and Africa Virtual Goods Market Analysis
11.1 Middle East and Africa Virtual Goods Market Size
11.2 Saudi Arabia Virtual Goods Market Size
11.3 UAE Virtual Goods Market Size
11.4 South Africa Virtual Goods Market Size
11.5 The Influence of COVID-19 on Middle East and Africa Market

12 South America Virtual Goods Market Analysis
12.1 South America Virtual Goods Market Size
12.2 Brazil Virtual Goods Market Size
12.3 The Influence of COVID-19 on South America Market

13 Company Profiles
13.1 Tencent Holdings Ltd.
13.1.1 Tencent Holdings Ltd. Basic Information
13.1.2 Tencent Holdings Ltd. Product Profiles, Application and Specification
13.1.3 Tencent Holdings Ltd. Virtual Goods Market Performance (2015-2020)
13.2 Facebook Inc.
13.2.1 Facebook Inc. Basic Information
13.2.2 Facebook Inc. Product Profiles, Application and Specification
13.2.3 Facebook Inc. Virtual Goods Market Performance (2015-2020)
13.3 Mixi Inc.
13.3.1 Mixi Inc. Basic Information
13.3.2 Mixi Inc. Product Profiles, Application and Specification
13.3.3 Mixi Inc. Virtual Goods Market Performance (2015-2020)
13.4 Kabam Inc
13.4.1 Kabam Inc Basic Information
13.4.2 Kabam Inc Product Profiles, Application and Specification
13.4.3 Kabam Inc Virtual Goods Market Performance (2015-2020)
13.5 Epic Games, Inc.
13.5.1 Epic Games, Inc. Basic Information
13.5.2 Epic Games, Inc. Product Profiles, Application and Specification
13.5.3 Epic Games, Inc. Virtual Goods Market Performance (2015-2020)
13.6 Gree Inc.
13.6.1 Gree Inc. Basic Information
13.6.2 Gree Inc. Product Profiles, Application and Specification
13.6.3 Gree Inc. Virtual Goods Market Performance (2015-2020)
13.7 Tagged Inc.
13.7.1 Tagged Inc. Basic Information
13.7.2 Tagged Inc. Product Profiles, Application and Specification
13.7.3 Tagged Inc. Virtual Goods Market Performance (2015-2020)
13.8 Line
13.8.1 Line Basic Information
13.8.2 Line Product Profiles, Application and Specification
13.8.3 Line Virtual Goods Market Performance (2015-2020)
13.9 Bebo Inc.
13.9.1 Bebo Inc. Basic Information
13.9.2 Bebo Inc. Product Profiles, Application and Specification
13.9.3 Bebo Inc. Virtual Goods Market Performance (2015-2020)
13.10 Hi5 Networks Inc.
13.10.1 Hi5 Networks Inc. Basic Information
13.10.2 Hi5 Networks Inc. Product Profiles, Application and Specification
13.10.3 Hi5 Networks Inc. Virtual Goods Market Performance (2015-2020)
13.11 Myspace LLC
13.11.1 Myspace LLC Basic Information
13.11.2 Myspace LLC Product Profiles, Application and Specification
13.11.3 Myspace LLC Virtual Goods Market Performance (2015-2020)
13.12 Zynga Inc.
13.12.1 Zynga Inc. Basic Information
13.12.2 Zynga Inc. Product Profiles, Application and Specification
13.12.3 Zynga Inc. Virtual Goods Market Performance (2015-2020)
13.13 KakaoTalk
13.13.1 KakaoTalk Basic Information
13.13.2 KakaoTalk Product Profiles, Application and Specification
13.13.3 KakaoTalk Virtual Goods Market Performance (2015-2020)

14 Market Forecast - By Regions
14.1 North America Virtual Goods Market Forecast (2020-2025)
14.2 Europe Virtual Goods Market Forecast (2020-2025)
14.3 Asia-Pacific Virtual Goods Market Forecast (2020-2025)
14.4 Middle East and Africa Virtual Goods Market Forecast (2020-2025)
14.5 South America Virtual Goods Market Forecast (2020-2025)

15 Market Forecast - By Type and Applications
15.1 Global Virtual Goods Market Forecast by Types (2020-2025)
15.1.1 Global Virtual Goods Market Forecast Production and Market Share by Types (2020-2025)
15.1.2 Global Virtual Goods Market Forecast Value and Market Share by Types (2020-2025)
15.2 Global Virtual Goods Market Forecast by Applications (2020-2025)

List of Tables and Figures

Figure Virtual Goods Picture
Table Virtual Goods Key Market Segments
Figure Study and Forecasting Years
Figure Global Virtual Goods Market Size and Growth Rate 2015-2025
Figure Industry PESTEL Analysis
Figure Global COVID-19 Status
Figure Market Size Forecast Comparison of Pre COVID-19 and Post COVID-19
Figure Global Virtual Goods Value ($) and Growth Rate (2015-2020)
Table Global Virtual Goods Value ($) by Countries (2015-2020)
Table Global Virtual Goods Value Market Share by Regions (2015-2020)
Figure Global Virtual Goods Value Market Share by Regions in 2019
Figure Global Virtual Goods Production and Growth Rate (2015-2020)
Table Global Virtual Goods Production by Major Countries (2015-2020)
Table Global Virtual Goods Production Market Share by Major Countries (2015-2020)
Figure Global Virtual Goods Production Market Share by Regions in 2019
Figure Global Virtual Goods Consumption and Growth Rate (2015-2020)
Table Global Virtual Goods Consumption by Regions (2015-2020)
Table Global Virtual Goods Consumption Market Share by Regions (2015-2020)
Figure Global Virtual Goods Consumption Market Share by Regions in 2019
Table Global Virtual Goods Export Top 3 Country 2019
Table Global Virtual Goods Import Top 3 Country 2019
Table United States Virtual Goods Export and Import (2015-2020)
Table Europe Virtual Goods Export and Import (2015-2020)
Table China Virtual Goods Export and Import (2015-2020)
Table Japan Virtual Goods Export and Import (2015-2020)
Table India Virtual Goods Export and Import (2015-2020)
Table Global Virtual Goods Production by Types (2015-2020)
Table Global Virtual Goods Production Market Share by Types (2015-2020)
Figure Global Virtual Goods Production Share by Type (2015-2020)
Table Global Virtual Goods Value by Types (2015-2020)
Table Global Virtual Goods Value Market Share by Types (2015-2020)
Figure Global Virtual Goods Value Share by Type (2015-2020)
Figure Global Game Skin Virtual Goods Production and Growth Rate (2015-2020)
Figure Global Game Skin Virtual Goods Price (2015-2020)
Figure Global Game Fashion Virtual Goods Production and Growth Rate (2015-2020)
Figure Global Game Fashion Virtual Goods Price (2015-2020)
Figure Global Digital Chat Stickers Production and Growth Rate (2015-2020)
Figure Global Digital Chat Stickers Price (2015-2020)
Figure Global Others Production and Growth Rate (2015-2020)
Figure Global Others Price (2015-2020)
Table Global Virtual Goods Consumption by Applications (2015-2020)
Table Global Virtual Goods Consumption Market Share by Applications (2015-2020)
Figure Global Virtual Goods Consumption Share by Application (2015-2020)
Figure Global Female Consumption and Growth Rate (2015-2020)
Figure Global Male Consumption and Growth Rate (2015-2020)
Figure North America Virtual Goods Market Consumption and Growth Rate (2015-2020)
Table North America Virtual Goods Consumption by Countries (2015-2020)
Table North America Virtual Goods Consumption Market Share by Countries (2015-2020)
Figure North America Virtual Goods Consumption Market Share by Countries (2015-2020)
Figure United States Virtual Goods Market Consumption and Growth Rate (2015-2020)
Figure Canada Virtual Goods Market Consumption and Growth Rate (2015-2020)
Figure Mexico Virtual Goods Market Consumption and Growth Rate (2015-2020)
Figure North America COVID-19 Status
Figure Europe Virtual Goods Market Consumption and Growth Rate (2015-2020)
Table Europe Virtual Goods Consumption by Countries (2015-2020)
Table Europe Virtual Goods Consumption Market Share by Countries (2015-2020)
Figure Europe Virtual Goods Consumption Market Share by Countries (2015-2020)
Figure Germany Virtual Goods Market Consumption and Growth Rate (2015-2020)
Figure United Kingdom Virtual Goods Market Consumption and Growth Rate (2015-2020)
Figure France Virtual Goods Market Consumption and Growth Rate (2015-2020)
Figure Italy Virtual Goods Market Consumption and Growth Rate (2015-2020)
Figure Spain Virtual Goods Market Consumption and Growth Rate (2015-2020)
Figure Europe COVID-19 Status
Figure Asia-Pacific Virtual Goods Market Consumption and Growth Rate (2015-2020)
Table Asia-Pacific Virtual Goods Consumption by Countries (2015-2020)
Table Asia-Pacific Virtual Goods Consumption Market Share by Countries (2015-2020)
Figure Asia-Pacific Virtual Goods Consumption Market Share by Countries (2015-2020)
Figure China Virtual Goods Market Consumption and Growth Rate (2015-2020)
Figure Japan Virtual Goods Market Consumption and Growth Rate (2015-2020)
Figure South Korea Virtual Goods Market Consumption and Growth Rate (2015-2020)
Figure Southeast Asia Virtual Goods Market Consumption and Growth Rate (2015-2020)
Figure India Virtual Goods Market Consumption and Growth Rate (2015-2020)
Figure Asia Pacific COVID-19 Status
Figure Middle East and Africa Virtual Goods Market Consumption and Growth Rate (2015-2020)
Table Middle East and Africa Virtual Goods Consumption by Countries (2015-2020)
Table Middle East and Africa Virtual Goods Consumption Market Share by Countries (2015-2020)
Figure Middle East and Africa Virtual Goods Consumption Market Share by Countries (2015-2020)
Figure Saudi Arabia Virtual Goods Market Consumption and Growth Rate (2015-2020)
Figure UAE Virtual Goods Market Consumption and Growth Rate (2015-2020)
Figure South Africa Virtual Goods Market Consumption and Growth Rate (2015-2020)
Figure South America Virtual Goods Market Consumption and Growth Rate (2015-2020)
Table South America Virtual Goods Consumption by Countries (2015-2020)
Table South America Virtual Goods Consumption Market Share by Countries (2015-2020)
Figure South America Virtual Goods Consumption Market Share by Countries (2015-2020)
Figure Brazil Virtual Goods Market Consumption and Growth Rate (2015-2020)
Table Tencent Holdings Ltd. Company Profile
Table Tencent Holdings Ltd. Production, Value, Price, Gross Margin 2015-2020
Figure Tencent Holdings Ltd. Production and Growth Rate
Figure Tencent Holdings Ltd. Value ($) Market Share 2015-2020
Table Facebook Inc. Company Profile
Table Facebook Inc. Production, Value, Price, Gross Margin 2015-2020
Figure Facebook Inc. Production and Growth Rate
Figure Facebook Inc. Value ($) Market Share 2015-2020
Table Mixi Inc. Company Profile
Table Mixi Inc. Production, Value, Price, Gross Margin 2015-2020
Figure Mixi Inc. Production and Growth Rate
Figure Mixi Inc. Value ($) Market Share 2015-2020
Table Kabam Inc Company Profile
Table Kabam Inc Production, Value, Price, Gross Margin 2015-2020
Figure Kabam Inc Production and Growth Rate
Figure Kabam Inc Value ($) Market Share 2015-2020
Table Epic Games, Inc. Company Profile
Table Epic Games, Inc. Production, Value, Price, Gross Margin 2015-2020
Figure Epic Games, Inc. Production and Growth Rate
Figure Epic Games, Inc. Value ($) Market Share 2015-2020
Table Gree Inc. Company Profile
Table Gree Inc. Production, Value, Price, Gross Margin 2015-2020
Figure Gree Inc. Production and Growth Rate
Figure Gree Inc. Value ($) Market Share 2015-2020
Table Tagged Inc. Company Profile
Table Tagged Inc. Production, Value, Price, Gross Margin 2015-2020
Figure Tagged Inc. Production and Growth Rate
Figure Tagged Inc. Value ($) Market Share 2015-2020
Table Line Company Profile
Table Line Production, Value, Price, Gross Margin 2015-2020
Figure Line Production and Growth Rate
Figure Line Value ($) Market Share 2015-2020
Table Bebo Inc. Company Profile
Table Bebo Inc. Production, Value, Price, Gross Margin 2015-2020
Figure Bebo Inc. Production and Growth Rate
Figure Bebo Inc. Value ($) Market Share 2015-2020
Table Hi5 Networks Inc. Company Profile
Table Hi5 Networks Inc. Production, Value, Price, Gross Margin 2015-2020
Figure Hi5 Networks Inc. Production and Growth Rate
Figure Hi5 Networks Inc. Value ($) Market Share 2015-2020
Table Myspace LLC Company Profile
Table Myspace LLC Production, Value, Price, Gross Margin 2015-2020
Figure Myspace LLC Production and Growth Rate
Figure Myspace LLC Value ($) Market Share 2015-2020
Table Zynga Inc. Company Profile
Table Zynga Inc. Production, Value, Price, Gross Margin 2015-2020
Figure Zynga Inc. Production and Growth Rate
Figure Zynga Inc. Value ($) Market Share 2015-2020
Table KakaoTalk Company Profile
Table KakaoTalk Production, Value, Price, Gross Margin 2015-2020
Figure KakaoTalk Production and Growth Rate
Figure KakaoTalk Value ($) Market Share 2015-2020
Figure North America Market Consumption and Growth Rate Forecast (2020-2025)
Figure Europe Market Consumption and Growth Rate Forecast (2020-2025)
Figure Asia-Pacific Market Consumption and Growth Rate Forecast (2020-2025)
Figure Middle East and Africa Market Consumption and Growth Rate Forecast (2020-2025)
Figure South America Market Consumption and Growth Rate Forecast (2020-2025)
Table Global Virtual Goods Market Forecast Production by Types (2020-2025)
Table Global Virtual Goods Market Forecast Production Share by Types (2020-2025)
Table Global Virtual Goods Market Forecast Value ($) by Types (2020-2025)
Table Global Virtual Goods Market Forecast Value Share by Types (2020-2025)
Table Global Virtual Goods Market Forecast Consumption by Applications (2020-2025)
Table Global Virtual Goods Market Forecast Consumption Share by Applications (2020-2025)

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2021-2027 Global Virtual Goods Market Report - Production and Consumption Professional Analysis (Impact of COVID-19)